It was great talking to my buddy Dan McCoy about his history in the tech world and the rise of Pixar as the animation powerhouse they are and what it was like before they were a household name right up until today’s pandemic “work-from-home” orders and how nothing stops them from creating. Hope you enjoy!
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(Listen to the episode for a discount code)
Daniel McCoy began his career with Pixar Animation Studios in March 1989 working with the RenderMan® software group for eight years. McCoy has been part of the shading team on a number of Pixar’s award-winning feature and short films including “Geri’s Game,” “A Bug’s Life,” “Toy Story 2,” “Monsters, Inc.,” “Finding Nemo,” “Up” “Ratatouille” and “Toy Story 3”. McCoy was the supervising technical director for the Academy Award ® -nominated short film “La Luna” which was released theatrically in 2012 in front of the Disney•Pixar feature “Brave.” He is currently developing new shading tools with Pixar's Software Tools group.
Prior to coming to Pixar, McCoy worked with the NASA/Ames Research Center and at Sun
Microsystems as a part of their computer graphics group. A native of San Jose, California, McCoy attended San Jose State University.
You can find Dan here: